As you may have noticed in earlier blog pictures, I already had some minor displacing done, but I had to delete it. Any brush (the 'slabs' that make up the majority of the map) that has a displacement can't seal the map. Sadly for me, many of my current brushes that needed displacement were brushes that doubled as sealers. So, I had to strip down my exterior and rebuild it.
When rebuilding, the new sealing brushes were lined with a thin brush that would be displaced. This required lots of up-close work (actually worked with the smallest unit of distance in the hammer editor). Lining up the surfaces so they could be 'sewn' together took some planning.
I definateley think the map looks better with the rough grass and cliffs.
Left: Pre-Displacement
Right: Post-Displacement
Next task: Decoration!
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